This week the spotlight was on mobile video
consumption. Nielsen announced their Q4 report which saw more than 100 million people watching videos on their
smartphones. Even more
interesting, they compared the increase in time on smartphones and tablets
to find not only a decline time on PCs, but also a peak in
mobile video consumption during TV’s prime time.
We’ve heard a lot about mobile video over the years, but it
looks like advertisers are really putting some investment behind these trends
now. Live-streaming for video game
service Twitch has launched a smartphone SDK to extend their capabilities to
games played on these devices.
While this will serve as a valuable differentiator for them, the
technology offers intriguing possibilities itself. The Millennial generation prides itself on individuality and
having a voice. This technology
managed with integrity could give brands the ability to identify with this
audience by providing a platform for personalization and expression. From an optimization perspective, could
we gain more insight as to how consumers engage with our properties on these
devices?
Apple has also announced full-page video ads will be
available soon via iAd. While this
will no doubt be enticing to advertisers, there are still some turn-offs mobile video ads. For
one, not much has been done to diversify these units. For the most part, the same formats and
skins that exist in desktop have been rolled over to tablet devices and even
more barebones are those for smartphones. Though the tablet device may create a more attractive display of video content, advertisers will need to be sure of promoting quality.
Potentially the most aggressive hypothesis I’ve read this
week however, is that by 2020, TV & digital ads will be bought together. Despite the obvious
challenges (different objectives, varying metrics, tracking across devices),
advertisers aren’t ready to unify, both internally and externally. Look at mobile and desktop. Most mobile plans suffer for lack of dedicated time as most planners focus on tracking-friendly desktop. For desktop
publishers that have tried to acquire mobile capabilities, some suffer from
biases that they don’t know mobile well enough to be effective and worse, many
prove that bias. If we can’t
converge just digital platforms, assuming TV will slide easily into the mix is far-fetched. We can agree however, that users are
consuming any content on any device and the need to leverage each of these
effectively is imperative.
When it comes to mobile video then specifically, advertisers
will need to be careful about the content they release. Does it serve as a valuable extension
of TV content? Does it give the
viewer an opportunity to become a part of the story? That is how they will engage audiences from one device to another.
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